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<title>SimRacingWorld - Items for Need for Speed: Shift</title>
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<description>The Simulation and Racing Game Resource</description>
<dc:language>en-us</dc:language>
<dc:rights>Copyright &#x26;#169; 1997-2010 SimRacingWorld.com. All Rights Reserved.</dc:rights>
<dc:date>2010-03-21T01:33:00+00:00</dc:date>
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<item rdf:about="http://www.simracingworld.com/news/aggregate/external/900884-blazblue-continuum-shift-coming-this-summer/rss/">
<title>Aggregate news: Blazblue Continuum Shift Coming This Summer</title>
<link>http://www.simracingworld.com/news/aggregate/external/900884-blazblue-continuum-shift-coming-this-summer/rss/</link>
<description>Torrance, CA (March 19th, 2010) - Aksys Games, a publisher of interactive entertainment products, proudly announces Blazblue: Continuum Shift, coming Summer 2010! The first BlazBlue versions for the Xbox 360&#xC2;&#xAE; video game and entertainment system from &#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x3C;i&#x3E;News sourced from: &#x3C;a href=&#x22;http://www.moreover.com&#x22; class=&#x22;external&#x22; target=&#x22;_blank&#x22; class=&#x22;external&#x22; target=&#x22;_blank&#x22;&#x3E;Moreover&#x3C;/a&#x3E;&#x3C;/i&#x3E;&#x3C;br /&#x3E;</description>
<dc:creator></dc:creator>
<dc:date>2010-03-21T00:10:00+00:00</dc:date>
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<item rdf:about="http://www.simracingworld.com/news/aggregate/external/900854-bungie-shifting-focus-towards-the-campaign-in-halo-reach/rss/">
<title>Aggregate news: Bungie Shifting focus towards the Campaign in Halo Reach</title>
<link>http://www.simracingworld.com/news/aggregate/external/900854-bungie-shifting-focus-towards-the-campaign-in-halo-reach/rss/</link>
<description>Even in the absence of getting 100% engineering support, Bungie&#x27;s next full campaign playtest is nearly ready to be hammered on at the labs. It is already in a state of major improvement over their last playtest, which was just a few weeks ago. This is the most fun part of a project &#xE2;&#x80;&#x93; when all the planes circling around in development space begin landing. &#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x3C;i&#x3E;News sourced from: &#x3C;a href=&#x22;http://www.n4g.com&#x22; class=&#x22;external&#x22; target=&#x22;_blank&#x22; class=&#x22;external&#x22; target=&#x22;_blank&#x22;&#x3E;N4G.com&#x3C;/a&#x3E;&#x3C;/i&#x3E;&#x3C;br /&#x3E;</description>
<dc:creator></dc:creator>
<dc:date>2010-03-20T22:10:00+00:00</dc:date>
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<title>Aggregate news: US PS Store update, March 18 &#xE2;&#x80;&#x93; Dragon Age, LBP, AvP, Gaga</title>
<link>http://www.simracingworld.com/news/aggregate/external/900646-us-ps-store-update-march-18-dragon-age-lbp-avp-gaga/rss/</link>
<description> Sony updated the US end of PSN late on Thursday, and we were a bit busy with BAFTA stuff yesterday, so this update is a bit late. Sorry for that. However, there&#x26;#8217;s a bit to be pleased with, what with Dragon Age: Origins -Awakening landing, the AvP Swarm Map Pack, LBP add-ons for PSP and a little Poker Face for those who like the female fashion-equivalent of Elton John circa 1972. The full list of games are below, with wallpapers and videos posted over on the US PS Blog.  Price Updates and Special Offers  1942 Joint Strike Sale (now $4.99, original price $9.99) Trine Permanent Price Dro.. &#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x3C;i&#x3E;News sourced from: &#x3C;a href=&#x22;http://www.vg247.com&#x22; class=&#x22;external&#x22; target=&#x22;_blank&#x22; class=&#x22;external&#x22; target=&#x22;_blank&#x22;&#x3E;VG247&#x3C;/a&#x3E;&#x3C;/i&#x3E;&#x3C;br /&#x3E;</description>
<dc:creator></dc:creator>
<dc:date>2010-03-20T16:10:00+00:00</dc:date>
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<title>Aggregate news: Echoshift</title>
<link>http://www.simracingworld.com/news/aggregate/external/900518-echoshift/rss/</link>
<description>- When Echochrome was first announced at E3 a couple years back, it blew my mind. The notion of using perspective to essentially &#x27;correct&#x27; reality was so rife with possibilities that I couldn&#x27;t wait for the game to finally hit. The end product, creative &#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x3C;i&#x3E;News sourced from: &#x3C;a href=&#x22;http://www.moreover.com&#x22; class=&#x22;external&#x22; target=&#x22;_blank&#x22; class=&#x22;external&#x22; target=&#x22;_blank&#x22;&#x3E;Moreover&#x3C;/a&#x3E;&#x3C;/i&#x3E;&#x3C;br /&#x3E;</description>
<dc:creator></dc:creator>
<dc:date>2010-03-20T12:10:00+00:00</dc:date>
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<item rdf:about="http://www.simracingworld.com/news/aggregate/external/900336-aksys-announces-north-american-release-hype-train-for-blazblue-continuum-shift/rss/">
<title>Aggregate news: Aksys announces North American release, hype train for BlazBlue: Continuum Shift</title>
<link>http://www.simracingworld.com/news/aggregate/external/900336-aksys-announces-north-american-release-hype-train-for-blazblue-continuum-shift/rss/</link>
<description>It&#x27;s official: Aksys Games is localizing BlazBlue: Continuum Shift for North America. Continuum Shift , the sequel to Arc System Works&#x27; high-resolution 2D fighting game, will be released on Xbox 360 and PS3 this summer. Like the Japanese release, this &#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x3C;i&#x3E;News sourced from: &#x3C;a href=&#x22;http://www.moreover.com&#x22; class=&#x22;external&#x22; target=&#x22;_blank&#x22; class=&#x22;external&#x22; target=&#x22;_blank&#x22;&#x3E;Moreover&#x3C;/a&#x3E;&#x3C;/i&#x3E;&#x3C;br /&#x3E;</description>
<dc:creator></dc:creator>
<dc:date>2010-03-20T06:10:00+00:00</dc:date>
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<item rdf:about="http://www.simracingworld.com/news/aggregate/external/900276-biomod/rss/">
<title>Aggregate news: BioMod</title>
<link>http://www.simracingworld.com/news/aggregate/external/900276-biomod/rss/</link>
<description>  BioMod is an extension of Y|yukichigai&#x27;s excellent Shifter mod for Deus Ex. While I still think Shifter is a definite improvement over the original game, I sometimes felt while playing it that it was too conservative for my tastes. Eventually I decided to make my own mod which would contain some radical changes that might give some people pause, but would hopefully breathe new life into the game for everyone else. As the name suggests, BioMod is primarily concerned with Deus Ex&#x27;s augmentations, with the aim of making them more balanced, but also a lot easier to manage. In addition to the a.. &#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x3C;i&#x3E;News sourced from: &#x3C;a href=&#x22;http://moddb.com&#x22; class=&#x22;external&#x22; target=&#x22;_blank&#x22; class=&#x22;external&#x22; target=&#x22;_blank&#x22;&#x3E;Mod DB&#x3C;/a&#x3E;&#x3C;/i&#x3E;&#x3C;br /&#x3E;</description>
<dc:creator></dc:creator>
<dc:date>2010-03-20T04:10:00+00:00</dc:date>
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<item rdf:about="http://www.simracingworld.com/news/aggregate/external/900210-official-blazblue-continuum-shift-is-headed-to-consoles/rss/">
<title>Aggregate news: Official: BlazBlue: Continuum Shift is headed to consoles</title>
<link>http://www.simracingworld.com/news/aggregate/external/900210-official-blazblue-continuum-shift-is-headed-to-consoles/rss/</link>
<description> 					 				 			 				Arc System Works might think it&#x27;s cool to release Guilty Gear: Continuum Shift -- the sequel to last year&#x27;s Calamity Trigger&#x26;nbsp; -- in Japanese arcades, but we gaijin don&#x27;t have that luxury anymore. In case Arc didn&#x27;t notice, those went extinct about ten years ago. Weekly Famitsu broke a story about a Continuum Shift console port months ago, but today&#x27;s press release confirms a North American version. The game hits Japanese shelves in July, but mum&#x27;s the word on the gaijin version. Continuum Shift introduces three new characters -- Hazama, a street performer; Tsubaki, a.. &#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x3C;i&#x3E;News sourced from: &#x3C;a href=&#x22;http://www.destructoid.com/&#x22; class=&#x22;external&#x22; target=&#x22;_blank&#x22; class=&#x22;external&#x22; target=&#x22;_blank&#x22;&#x3E;Destructoid&#x3C;/a&#x3E;&#x3C;/i&#x3E;&#x3C;br /&#x3E;</description>
<dc:creator></dc:creator>
<dc:date>2010-03-20T02:10:00+00:00</dc:date>
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<item rdf:about="http://www.simracingworld.com/news/aggregate/external/900014-evening-reading-more-fighting-games-are-good/rss/">
<title>Aggregate news: Evening Reading: More Fighting Games are Good</title>
<link>http://www.simracingworld.com/news/aggregate/external/900014-evening-reading-more-fighting-games-are-good/rss/</link>
<description>If this were next Friday, you&#x27;d be listening to Weekend Confirmed, the Shack&#x27;s upcoming video game podcast starring Garnett Lee, myself, and Totally Rad Show&#x27;s Jeff Cannata. More details on Monday.  Today, BlazBlue: Continuum Shift was confirmed for US console release. This is great news for fighting game fans. The original BlazBlue had a good number of balance issues and some of the systems weren&#x27;t great. BB:CS is re-tooled and re-balanced along with new characters.  While we only have a summer 2010 release date to go by, this should be good for when the release hype from Super Street Fight.. &#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x3C;i&#x3E;News sourced from: &#x3C;a href=&#x22;http://www.shacknews.com&#x22; class=&#x22;external&#x22; target=&#x22;_blank&#x22; class=&#x22;external&#x22; target=&#x22;_blank&#x22;&#x3E;Shacknews&#x3C;/a&#x3E;&#x3C;/i&#x3E;&#x3C;br /&#x3E;</description>
<dc:creator></dc:creator>
<dc:date>2010-03-20T00:10:00+00:00</dc:date>
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<title>Aggregate news: BlazBlue: Continuum Shift (Screenshots)</title>
<link>http://www.simracingworld.com/news/aggregate/external/899992-blazblue-continuum-shift-screenshots/rss/</link>
<description>&#x3C;i&#x3E;News sourced from: &#x3C;a href=&#x22;http://www.gamesradar.com&#x22; class=&#x22;external&#x22; target=&#x22;_blank&#x22; class=&#x22;external&#x22; target=&#x22;_blank&#x22;&#x3E;GamesRadar&#x3C;/a&#x3E;&#x3C;/i&#x3E;&#x3C;br /&#x3E;</description>
<dc:creator></dc:creator>
<dc:date>2010-03-20T00:10:00+00:00</dc:date>
</item>
<item rdf:about="http://www.simracingworld.com/news/aggregate/external/899899-blazblue-continuum-shift-announced-and-screenstrailer/rss/">
<title>Aggregate news: Blazblue: Continuum Shift Announced and Screens/Trailer</title>
<link>http://www.simracingworld.com/news/aggregate/external/899899-blazblue-continuum-shift-announced-and-screenstrailer/rss/</link>
<description>2D fighter BlazBlue makes its triumphant return to next-gen consoles &#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x3C;i&#x3E;News sourced from: &#x3C;a href=&#x22;http://www.gamershell.com/&#x22; class=&#x22;external&#x22; target=&#x22;_blank&#x22; class=&#x22;external&#x22; target=&#x22;_blank&#x22;&#x3E;GamersHell.com&#x3C;/a&#x3E;&#x3C;/i&#x3E;&#x3C;br /&#x3E;</description>
<dc:creator></dc:creator>
<dc:date>2010-03-19T22:10:00+00:00</dc:date>
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<item rdf:about="http://www.simracingworld.com/news/aggregate/external/899738-blazblue-continuum-shift-cleared-for-us-release/rss/">
<title>Aggregate news: BlazBlue: Continuum Shift cleared for US release</title>
<link>http://www.simracingworld.com/news/aggregate/external/899738-blazblue-continuum-shift-cleared-for-us-release/rss/</link>
<description>Good news, fight fans! A US release for BlazBlue: Continuum Shift has been confirmed.     &#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x3C;i&#x3E;News sourced from: &#x3C;a href=&#x22;http://www.qj.net/&#x22; class=&#x22;external&#x22; target=&#x22;_blank&#x22; class=&#x22;external&#x22; target=&#x22;_blank&#x22;&#x3E;QJ.NET&#x3C;/a&#x3E;&#x3C;/i&#x3E;&#x3C;br /&#x3E;</description>
<dc:creator></dc:creator>
<dc:date>2010-03-19T20:10:00+00:00</dc:date>
</item>
<item rdf:about="http://www.simracingworld.com/news/aggregate/external/898672-ffxiv-news-march-super-update-part-1-gladiator-marauder-lancer/rss/">
<title>Aggregate news: FFXIV News March Super Update Part 1: Gladiator, Marauder, Lancer</title>
<link>http://www.simracingworld.com/news/aggregate/external/898672-ffxiv-news-march-super-update-part-1-gladiator-marauder-lancer/rss/</link>
<description>Lets start off With some of the March Update.  Gladiator: The Makeshift Fighter: So we start our journey into the Update with Gladiator. How Interesting it is! To me Gladiator is FFXI&#x27;s Warrior.read more &#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x3C;i&#x3E;News sourced from: &#x3C;a href=&#x22;http://www.gamekicker.com&#x22; class=&#x22;external&#x22; target=&#x22;_blank&#x22; class=&#x22;external&#x22; target=&#x22;_blank&#x22;&#x3E;Gamekicker.com&#x3C;/a&#x3E;&#x3C;/i&#x3E;&#x3C;br /&#x3E;</description>
<dc:creator></dc:creator>
<dc:date>2010-03-19T06:10:00+00:00</dc:date>
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<item rdf:about="http://www.simracingworld.com/news/aggregate/external/898618-nfs-shift-exotic-dlc-available-now-need-for-speed-shift/rss/">
<title>Aggregate news: NFS: Shift Exotic DLC available now (Need for Speed SHIFT)</title>
<link>http://www.simracingworld.com/news/aggregate/external/898618-nfs-shift-exotic-dlc-available-now-need-for-speed-shift/rss/</link>
<description>Need For Speed Shift&#x27;s Exotic Racing Series DLC is available to download now from Xbox Live Marketplace for 800 Microsoft Points. The content will be available to download from PlayStation Network later today. &#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x3C;i&#x3E;News sourced from: &#x3C;a href=&#x22;http://www.gamesradar.com&#x22; class=&#x22;external&#x22; target=&#x22;_blank&#x22; class=&#x22;external&#x22; target=&#x22;_blank&#x22;&#x3E;GamesRadar&#x3C;/a&#x3E;&#x3C;/i&#x3E;&#x3C;br /&#x3E;</description>
<dc:creator></dc:creator>
<dc:date>2010-03-19T06:10:00+00:00</dc:date>
</item>
<item rdf:about="http://www.simracingworld.com/news/aggregate/external/898541-playstation-store-gets-markdowns-tester-ep5-groovin-blocks-demos-dlcs-tracks-psp-games-/rss/">
<title>Aggregate news: PlayStation Store Gets Markdowns, Tester Ep.5, Groovin&#xE2;&#x80;&#x99; Blocks, Demos, DLCs, Tracks, PSP Games </title>
<link>http://www.simracingworld.com/news/aggregate/external/898541-playstation-store-gets-markdowns-tester-ep5-groovin-blocks-demos-dlcs-tracks-psp-games-/rss/</link>
<description>Sony has rolled out new PlayStation Store content, starting with various markdowns (1942 Joint Strike, Trine, etc...), Groovin&#xE2;&#x80;&#x99; Blocks, Sam &#x26;amp; Max: The Devil&#xE2;&#x80;&#x99;s Playhouse Pre-order, The Tester Ep. 5, demo for Brain Challenge, DLCs for Aliens Vs. Predator, Dragon Age: Origins, Dragon Ball: Raging Blast, Dynasty Warriors: Strikeforce, Need for Speed SHIFT, LittleBigPlanet (PSP), BUZZ! Quiz World (PSP), song packs for Guitar Hero 5, Rock Band, and the usual game/movie trailers, PS3 themes, downloadable PSP games (Patchwork Heroes, The Red Star, LUXOR Bundle, and BreakQuest).      &#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x3C;i&#x3E;News sourced from: &#x3C;a href=&#x22;http://www.worthplaying.com&#x22; class=&#x22;external&#x22; target=&#x22;_blank&#x22; class=&#x22;external&#x22; target=&#x22;_blank&#x22;&#x3E;Worthplaying&#x3C;/a&#x3E;&#x3C;/i&#x3E;&#x3C;br /&#x3E;</description>
<dc:creator></dc:creator>
<dc:date>2010-03-19T02:10:00+00:00</dc:date>
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<title>Aggregate news: &#x27;Rooms: The Main Building&#x27; (ALL) Gets Euro Date, But Only on NDS </title>
<link>http://www.simracingworld.com/news/aggregate/external/897820-rooms-the-main-building-all-gets-euro-date-but-only-on-nds-/rss/</link>
<description>In Rooms: The Main Building an invitation arrives at the character&#xE2;&#x80;&#x99;s doorstep and unknowingly diverts them to an alternate world where players use extraordinary items and devices to navigate through a variety of rooms and buildings.&#x26;nbsp; To enter the next room, players must carefully shift rooms around in a manner similar to slide puzzles.      &#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x3C;i&#x3E;News sourced from: &#x3C;a href=&#x22;http://www.worthplaying.com&#x22; class=&#x22;external&#x22; target=&#x22;_blank&#x22; class=&#x22;external&#x22; target=&#x22;_blank&#x22;&#x3E;Worthplaying&#x3C;/a&#x3E;&#x3C;/i&#x3E;&#x3C;br /&#x3E;</description>
<dc:creator></dc:creator>
<dc:date>2010-03-18T18:10:00+00:00</dc:date>
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<item rdf:about="http://www.simracingworld.com/news/aggregate/external/897650-preview-age-of-conan-rise-of-the-godslayer/rss/">
<title>Aggregate news: Preview: 				 Age of Conan: Rise of the Godslayer</title>
<link>http://www.simracingworld.com/news/aggregate/external/897650-preview-age-of-conan-rise-of-the-godslayer/rss/</link>
<description> 					 						 							 									Die another deity. 								 						 					 				 									 										Age of Conan game director Craig Morrison is presenting the game&#x27;s first expansion, Rise of the Godslayer, to the press in a darkened hotel suite in San Francisco, a stone&#x27;s throw from the Game Developers Conference. He&#x27;s got a neat slide summarising how Funcom&#x27;s focus has shifted during the development of its MMO, from the three Cs of &#x22;combat, combat, combat&#x22; at launch to &#x22;combat, community, content&#x22; as it consolidated an initially shaky live game over the last 20-odd months. The mantra for the .. &#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x3C;i&#x3E;News sourced from: &#x3C;a href=&#x22;http://www.eurogamer.net&#x22; class=&#x22;external&#x22; target=&#x22;_blank&#x22; class=&#x22;external&#x22; target=&#x22;_blank&#x22;&#x3E;Eurogamer.net&#x3C;/a&#x3E;&#x3C;/i&#x3E;&#x3C;br /&#x3E;</description>
<dc:creator></dc:creator>
<dc:date>2010-03-18T18:10:00+00:00</dc:date>
</item>
<item rdf:about="http://www.simracingworld.com/news/aggregate/external/897477-ps3-shortages-threaten-sonys-big-week/rss/">
<title>Aggregate news: PS3 shortages threaten Sony&#x27;s big week</title>
<link>http://www.simracingworld.com/news/aggregate/external/897477-ps3-shortages-threaten-sonys-big-week/rss/</link>
<description>launches this Friday. Its excellent by any measure and, by Sonys own reckoning, is expected to help shift millions of new consoles as well as sell in untold quantities itself. However, it appears that there might not be enough PlayStation 3s in free &#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x3C;i&#x3E;News sourced from: &#x3C;a href=&#x22;http://www.moreover.com&#x22; class=&#x22;external&#x22; target=&#x22;_blank&#x22; class=&#x22;external&#x22; target=&#x22;_blank&#x22;&#x3E;Moreover&#x3C;/a&#x3E;&#x3C;/i&#x3E;&#x3C;br /&#x3E;</description>
<dc:creator></dc:creator>
<dc:date>2010-03-18T16:10:00+00:00</dc:date>
</item>
<item rdf:about="http://www.simracingworld.com/news/aggregate/external/897220-quantum-theory/rss/">
<title>Aggregate news: Quantum Theory</title>
<link>http://www.simracingworld.com/news/aggregate/external/897220-quantum-theory/rss/</link>
<description>Genre Action, Shoot &#x27;em Up 18-Mar-2010 Bringing a whole new meaning to the phrase &#x27;moving house&#x27; We&#x27;re halfway up a magnificent tower. The trail of blood behind us has led to a dead-end. There&#x27;s no way forward. Then, suddenly, the landscape ahead shifts &#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x3C;i&#x3E;News sourced from: &#x3C;a href=&#x22;http://www.moreover.com&#x22; class=&#x22;external&#x22; target=&#x22;_blank&#x22; class=&#x22;external&#x22; target=&#x22;_blank&#x22;&#x3E;Moreover&#x3C;/a&#x3E;&#x3C;/i&#x3E;&#x3C;br /&#x3E;</description>
<dc:creator></dc:creator>
<dc:date>2010-03-18T12:10:00+00:00</dc:date>
</item>
<item rdf:about="http://www.simracingworld.com/news/aggregate/external/897020-new-platforms-open-door-to-innovation-in-video-gaming/rss/">
<title>Aggregate news: New platforms open door to innovation in video gaming</title>
<link>http://www.simracingworld.com/news/aggregate/external/897020-new-platforms-open-door-to-innovation-in-video-gaming/rss/</link>
<description>SAN JOSE, Calif. - After struggling in recent years to adjust to its last revolution, the video game industry is now being shaken by another one. The first revolution, symbolized by Nintendo&#x27;s Wii, shifted the industry&#x27;s focus from hard-core enthusiasts &#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x3C;i&#x3E;News sourced from: &#x3C;a href=&#x22;http://www.moreover.com&#x22; class=&#x22;external&#x22; target=&#x22;_blank&#x22; class=&#x22;external&#x22; target=&#x22;_blank&#x22;&#x3E;Moreover&#x3C;/a&#x3E;&#x3C;/i&#x3E;&#x3C;br /&#x3E;</description>
<dc:creator></dc:creator>
<dc:date>2010-03-18T08:10:00+00:00</dc:date>
</item>
<item rdf:about="http://www.simracingworld.com/news/aggregate/external/896978-gdc-10-alpha-protocol-multitude-of-choices-video/rss/">
<title>Aggregate news: GDC &#xE2;&#x80;&#x98;10: Alpha Protocol &#xE2;&#x80;&#x9C;Multitude of Choices&#xE2;&#x80;&#x9D; Video</title>
<link>http://www.simracingworld.com/news/aggregate/external/896978-gdc-10-alpha-protocol-multitude-of-choices-video/rss/</link>
<description> Obsidian has posted a new developer ViDoc about Alpha Protocol, which can best be described as James Bond meets Mass Effect with a touch of Jason Bourne tossed in. You have a ton of story choices, weapon and skill customization, and an exciting shifting tale.  Check out the video and get excited.  &#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x3C;i&#x3E;News sourced from: &#x3C;a href=&#x22;http://www.gamestooge.com&#x22; class=&#x22;external&#x22; target=&#x22;_blank&#x22; class=&#x22;external&#x22; target=&#x22;_blank&#x22;&#x3E;Game Stooge&#x3C;/a&#x3E;&#x3C;/i&#x3E;&#x3C;br /&#x3E;</description>
<dc:creator></dc:creator>
<dc:date>2010-03-18T06:10:00+00:00</dc:date>
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</rdf:RDF>