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<dc:date>2010-03-17T22:36:00+00:00</dc:date>
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<title>Aggregate news: Will The Monday Night Wrestling Wars Return?</title>
<link>http://www.simracingworld.com/news/aggregate/external/851238-will-the-monday-night-wrestling-wars-return/rss/</link>
<description> Will wrestling&#x27;s infamous &#x26;quot;Monday Night Wars&#x26;quot; start up all over again? Possibly.  Over the holiday weekend, it was announced that starting March 8, Spike TV wrestling brand, TNA will be moving its primetime show, TNA Impact to 9:00 pm on monday nights to go head-to-head with the WWE&#x27;s flagship of 17 years, Monday Night Raw.   While the uninitiated might be wondering &#x26;quot;so what?,&#x26;quot; or just try to drop an unsolicited &#x26;quot;revelation&#x26;quot; that wrestling is fake (wha, whaaaat?,) this may be the start of some REAL behind-the-scenes drama that could put the Jay/Conan/NBC triang.. &#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x3C;i&#x3E;News sourced from: &#x3C;a href=&#x22;http://www.g4tv.com&#x22; class=&#x22;external&#x22; target=&#x22;_blank&#x22; class=&#x22;external&#x22; target=&#x22;_blank&#x22;&#x3E;G4 TV&#x3C;/a&#x3E;&#x3C;/i&#x3E;&#x3C;br /&#x3E;</description>
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<dc:date>2010-02-16T03:10:00+00:00</dc:date>
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<title>Aggregate news: Hands On: 				 MotoGP 09/10</title>
<link>http://www.simracingworld.com/news/aggregate/external/826116-hands-on-motogp-0910/rss/</link>
<description> 					 						 							 									The doctor is in.  								 						 					 				 									 										This week I was given the privilege of blasting a brand new Yamaha R1 around the Stowe circuit at Silverstone. Although it was on a cold morning where I couldn&#xC2;&#x92;t get any heat into the tyres, for those brief 20 minutes of amateur riding I was reminded of all the reasons I love biking.  																		 								 									 										It&#xC2;&#x92;s that feeling of smugness as you filter through a quarter-mile queue of traffic. It&#xC2;&#x92;s that rush of adrenaline as you shift up into second and gun the throttle. .. &#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x3C;i&#x3E;News sourced from: &#x3C;a href=&#x22;http://www.eurogamer.net&#x22; class=&#x22;external&#x22; target=&#x22;_blank&#x22; class=&#x22;external&#x22; target=&#x22;_blank&#x22;&#x3E;Eurogamer.net&#x3C;/a&#x3E;&#x3C;/i&#x3E;&#x3C;br /&#x3E;</description>
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<dc:date>2010-01-29T17:10:00+00:00</dc:date>
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<title>Aggregate news: Apex Studios Weekly Update 28/01/2010</title>
<link>http://www.simracingworld.com/news/aggregate/external/825464-apex-studios-weekly-update-28012010/rss/</link>
<description>Birthdays, props, ships, model reworks. And something special, Apex Studios has updated once again.      &#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x3C;i&#x3E;News sourced from: &#x3C;a href=&#x22;http://moddb.com&#x22; class=&#x22;external&#x22; target=&#x22;_blank&#x22; class=&#x22;external&#x22; target=&#x22;_blank&#x22;&#x3E;Mod DB&#x3C;/a&#x3E;&#x3C;/i&#x3E;&#x3C;br /&#x3E;</description>
<dc:creator></dc:creator>
<dc:date>2010-01-29T07:10:00+00:00</dc:date>
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<title>Aggregate news: City of Heroes Unveils the Full Biography of Tyrant (City of Heroes)</title>
<link>http://www.simracingworld.com/news/aggregate/external/818257-city-of-heroes-unveils-the-full-biography-of-tyrant-city-of-heroes/rss/</link>
<description>In Paragon City, the living embodiment of what it means to be a superhero is Statesman. And it&#x27;s hard to argue with that -- he&#x27;s a combination of Superman and Captain America in one superhuman package, the apex of what a hero can aspire to be. But in the upcoming City of Heroes expansion, Going Rogue, the man behind the mask took a very different turn. Tyrant is neither villain nor hero, but a dictator whose rule over a parallel Earth is absolute.       He has created a utopian, flawless world, held in place by his strength of arms and of will. And to no great surprise, he&#x27;s received a full .. &#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x3C;i&#x3E;News sourced from: &#x3C;a href=&#x22;http://www.gamesradar.com&#x22; class=&#x22;external&#x22; target=&#x22;_blank&#x22; class=&#x22;external&#x22; target=&#x22;_blank&#x22;&#x3E;GamesRadar&#x3C;/a&#x3E;&#x3C;/i&#x3E;&#x3C;br /&#x3E;</description>
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<dc:date>2010-01-24T23:10:00+00:00</dc:date>
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<title>Aggregate news: Apex Studios Weekly Update 16/01/2010</title>
<link>http://www.simracingworld.com/news/aggregate/external/808507-apex-studios-weekly-update-16012010/rss/</link>
<description>Apex Studios Weekly Update 16/01/2010, ingame, ingame and more ingame. ...and some other things...                   &#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x3C;i&#x3E;News sourced from: &#x3C;a href=&#x22;http://moddb.com&#x22; class=&#x22;external&#x22; target=&#x22;_blank&#x22; class=&#x22;external&#x22; target=&#x22;_blank&#x22;&#x3E;Mod DB&#x3C;/a&#x3E;&#x3C;/i&#x3E;&#x3C;br /&#x3E;</description>
<dc:creator></dc:creator>
<dc:date>2010-01-17T05:10:00+00:00</dc:date>
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<title>Aggregate news: Apex Studios Weekly Update 08/01/2010</title>
<link>http://www.simracingworld.com/news/aggregate/external/805522-apex-studios-weekly-update-08012010/rss/</link>
<description>Apex Studios Weekly Update 08/01/2010, Land Units, Space Units, Reworks, what more could you possibly want?                            &#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x3C;i&#x3E;News sourced from: &#x3C;a href=&#x22;http://moddb.com&#x22; class=&#x22;external&#x22; target=&#x22;_blank&#x22; class=&#x22;external&#x22; target=&#x22;_blank&#x22;&#x3E;Mod DB&#x3C;/a&#x3E;&#x3C;/i&#x3E;&#x3C;br /&#x3E;</description>
<dc:creator></dc:creator>
<dc:date>2010-01-08T23:10:00+00:00</dc:date>
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<title>Aggregate news: Warriox Adventure Holiday Update</title>
<link>http://www.simracingworld.com/news/aggregate/external/792759-warriox-adventure-holiday-update/rss/</link>
<description>Update - Toplists and News - Apex Web Gaming Game: December 20, 2009 10:06 pm UTC by Holiday Update is proud to announce our first holiday update! While traversing from Old Towne Cottonwood to Prospector&#x27;s Frontier, you might just be lucky enough to find &#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x3C;i&#x3E;News sourced from: &#x3C;a href=&#x22;http://www.moreover.com&#x22; class=&#x22;external&#x22; target=&#x22;_blank&#x22; class=&#x22;external&#x22; target=&#x22;_blank&#x22;&#x3E;Moreover&#x3C;/a&#x3E;&#x3C;/i&#x3E;&#x3C;br /&#x3E;</description>
<dc:creator></dc:creator>
<dc:date>2009-12-26T13:10:00+00:00</dc:date>
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<title>Aggregate news: Apex Studios Christmas Update.</title>
<link>http://www.simracingworld.com/news/aggregate/external/792704-apex-studios-christmas-update/rss/</link>
<description>The Apex Studios Christmas Update.                                                 &#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x3C;i&#x3E;News sourced from: &#x3C;a href=&#x22;http://moddb.com&#x22; class=&#x22;external&#x22; target=&#x22;_blank&#x22; class=&#x22;external&#x22; target=&#x22;_blank&#x22;&#x3E;Mod DB&#x3C;/a&#x3E;&#x3C;/i&#x3E;&#x3C;br /&#x3E;</description>
<dc:creator></dc:creator>
<dc:date>2009-12-26T09:10:00+00:00</dc:date>
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<title>Aggregate news: Apex Studios Update 14/12/2009</title>
<link>http://www.simracingworld.com/news/aggregate/external/779316-apex-studios-update-14122009/rss/</link>
<description>Apex Studios Update 14/12/2009                                                               &#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x3C;i&#x3E;News sourced from: &#x3C;a href=&#x22;http://moddb.com&#x22; class=&#x22;external&#x22; target=&#x22;_blank&#x22; class=&#x22;external&#x22; target=&#x22;_blank&#x22;&#x3E;Mod DB&#x3C;/a&#x3E;&#x3C;/i&#x3E;&#x3C;br /&#x3E;</description>
<dc:creator></dc:creator>
<dc:date>2009-12-14T23:10:00+00:00</dc:date>
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<title>Aggregate news: rFactor:  Peugeot 207 super 2000 V1.00 by XXX Team</title>
<link>http://www.simracingworld.com/news/aggregate/external/770267-rfactor-release-peugeot-207-super-2000-v100-by-xxx-team/rss/</link>
<description> &#x26;#160;&#x26;#160;&#x26;#160;     Peugeot 207 super 2000 1.00 By:&#x26;#160;XXXTeam&#x26;#160;             Initial release:&#x26;#160;07-Dec-09&#x26;#160;             Current release:&#x26;#160;1.000, on 07-Dec-09   3D ARTISTS             SferSystem (Apex Modding Team)         &#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x3C;i&#x3E;News sourced from: &#x3C;a href=&#x22;http://www.bsimracing.com&#x22; class=&#x22;external&#x22; target=&#x22;_blank&#x22; class=&#x22;external&#x22; target=&#x22;_blank&#x22;&#x3E;Belgian Sim Racers&#x3C;/a&#x3E;&#x3C;/i&#x3E;&#x3C;br /&#x3E;</description>
<dc:creator></dc:creator>
<dc:date>2009-12-08T09:10:00+00:00</dc:date>
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<item rdf:about="http://www.simracingworld.com/news/aggregate/external/763180-grumpy-gurevitz-save-social-gaming-as-we-knew-it/rss/">
<title>Aggregate news: Grumpy Gurevitz: Save Social Gaming as We Knew It</title>
<link>http://www.simracingworld.com/news/aggregate/external/763180-grumpy-gurevitz-save-social-gaming-as-we-knew-it/rss/</link>
<description>Grumpy Gurevitz Writes: Since the days of my Spectrum I have always had the chance to host, or go to someone else&#x27;s to enjoy, a gaming session. This continued with my Amiga and in the years of the N64 to Playstation 2 it reached the apex of commitment with regular gaming sessions with four close friends.      We would spend an entire afternoon or evening eating junk food, generating lots of hot wind and playing a mixture of &#x27;retro&#x27; and new titles on our consoles. The floor would be a mess of wires as we would have a PS2, Gamecube and Xbox all laid out in front of us. We would enjoy some nerd.. &#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x3C;i&#x3E;News sourced from: &#x3C;a href=&#x22;http://www.n4g.com&#x22; class=&#x22;external&#x22; target=&#x22;_blank&#x22; class=&#x22;external&#x22; target=&#x22;_blank&#x22;&#x3E;N4G.com&#x3C;/a&#x3E;&#x3C;/i&#x3E;&#x3C;br /&#x3E;</description>
<dc:creator></dc:creator>
<dc:date>2009-12-02T15:10:00+00:00</dc:date>
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<item rdf:about="http://www.simracingworld.com/news/aggregate/external/734639-apex-studios-weekly-update-091109/rss/">
<title>Aggregate news: Apex Studios Weekly Update 09/11/09</title>
<link>http://www.simracingworld.com/news/aggregate/external/734639-apex-studios-weekly-update-091109/rss/</link>
<description>Apex Studios Weekly Update 09/10/09                                                                  &#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x3C;i&#x3E;News sourced from: &#x3C;a href=&#x22;http://moddb.com&#x22; class=&#x22;external&#x22; target=&#x22;_blank&#x22; class=&#x22;external&#x22; target=&#x22;_blank&#x22;&#x3E;Mod DB&#x3C;/a&#x3E;&#x3C;/i&#x3E;&#x3C;br /&#x3E;</description>
<dc:creator></dc:creator>
<dc:date>2009-11-10T03:11:00+00:00</dc:date>
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<title>Aggregate news: Telegraph: Forza Motorsport 3 Review</title>
<link>http://www.simracingworld.com/news/aggregate/external/726353-telegraph-forza-motorsport-3-review/rss/</link>
<description>There are two ways to approach a corner in Forza Motorsport 3: slow in and fast out, with smooth braking, hard lateral g&#x27;s, a clip of the curb &#x26;amp; power past the apex; or sideways in a cloud of tyre smoke crunching wings with rivals. Both work, it just depends how you want to play. &#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x3C;i&#x3E;News sourced from: &#x3C;a href=&#x22;http://www.n4g.com&#x22; class=&#x22;external&#x22; target=&#x22;_blank&#x22; class=&#x22;external&#x22; target=&#x22;_blank&#x22;&#x3E;N4G.com&#x3C;/a&#x3E;&#x3C;/i&#x3E;&#x3C;br /&#x3E;</description>
<dc:creator></dc:creator>
<dc:date>2009-11-03T17:12:00+00:00</dc:date>
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<item rdf:about="http://www.simracingworld.com/news/aggregate/external/696934-apex-studios-weekly-update-091009/rss/">
<title>Aggregate news: Apex Studios Weekly Update 09/10/09</title>
<link>http://www.simracingworld.com/news/aggregate/external/696934-apex-studios-weekly-update-091009/rss/</link>
<description>Apex Studios Weekly Update 09/10/09                                                                                                                                                               &#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x3C;i&#x3E;News sourced from: &#x3C;a href=&#x22;http://moddb.com&#x22; class=&#x22;external&#x22; target=&#x22;_blank&#x22; class=&#x22;external&#x22; target=&#x22;_blank&#x22;&#x3E;Mod DB&#x3C;/a&#x3E;&#x3C;/i&#x3E;&#x3C;br /&#x3E;</description>
<dc:creator></dc:creator>
<dc:date>2009-10-10T02:11:00+00:00</dc:date>
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<title>Aggregate news: Review: 				 Halo 3: ODST</title>
<link>http://www.simracingworld.com/news/aggregate/external/685155-review-halo-3-odst/rss/</link>
<description> 						 							 									A short, sharp drop. 								 						 					 				 									 										Getting more out of the Halo universe was never going to be difficult. There was plenty of drama waiting to be uncovered in New Mombasa, just as there will be in the since-glassed extremes of next year&#x27;s Reach. But getting by without the Master Chief was always going to be difficult. He&#x27;s the apex predator of Halo&#x27;s enormously diverse battlefield ecology, sucking in his breath and diving out of space stations, smashing the Flood without breaking sweat, and hijacking Ghosts with one hand tied behind h.. &#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x3C;i&#x3E;News sourced from: &#x3C;a href=&#x22;http://www.eurogamer.net&#x22; class=&#x22;external&#x22; target=&#x22;_blank&#x22; class=&#x22;external&#x22; target=&#x22;_blank&#x22;&#x3E;Eurogamer.net&#x3C;/a&#x3E;&#x3C;/i&#x3E;&#x3C;br /&#x3E;</description>
<dc:creator></dc:creator>
<dc:date>2009-09-20T04:10:00+00:00</dc:date>
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<title>Aggregate news: A Brief Tribute To Patrick Swayze</title>
<link>http://www.simracingworld.com/news/aggregate/external/680333-a-brief-tribute-to-patrick-swayze/rss/</link>
<description>    We are by no means under the delusion that we are &#x26;quot;bringing you the news&#x26;quot; that the legendary Patrick Swayze passed away on Monday, seeing as our viewers and readers do not live under rocks. While there may be no &#x26;quot;G4-Appropriate&#x26;quot; way to send off this movie icon, we thought we&#x27;d give it a try. Besides, his roles in 1987&#x27;s Dirty Dancing and 1990&#x27;s Ghost helped many-a-guy score on date nights all around the world for over two decade! Perhaps, then the best way to offer our respects would be to post what is perhaps one of the most testosterone-laden scenes in the hist.. &#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x3C;i&#x3E;News sourced from: &#x3C;a href=&#x22;http://www.g4tv.com&#x22; class=&#x22;external&#x22; target=&#x22;_blank&#x22; class=&#x22;external&#x22; target=&#x22;_blank&#x22;&#x3E;G4 TV&#x3C;/a&#x3E;&#x3C;/i&#x3E;&#x3C;br /&#x3E;</description>
<dc:creator></dc:creator>
<dc:date>2009-09-15T20:14:00+00:00</dc:date>
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<item rdf:about="http://www.simracingworld.com/news/aggregate/external/677001-apex-studios-weekly-update-110909/rss/">
<title>Aggregate news: Apex Studios Weekly Update 11/09/09</title>
<link>http://www.simracingworld.com/news/aggregate/external/677001-apex-studios-weekly-update-110909/rss/</link>
<description>Apex Studios Weekly Update 11/09/09 &#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x3C;i&#x3E;News sourced from: &#x3C;a href=&#x22;http://moddb.com&#x22; class=&#x22;external&#x22; target=&#x22;_blank&#x22; class=&#x22;external&#x22; target=&#x22;_blank&#x22;&#x3E;Mod DB&#x3C;/a&#x3E;&#x3C;/i&#x3E;&#x3C;br /&#x3E;</description>
<dc:creator></dc:creator>
<dc:date>2009-09-12T14:15:00+00:00</dc:date>
</item>
<item rdf:about="http://www.simracingworld.com/news/aggregate/external/669263-apex-studios-weekly-update-040909/rss/">
<title>Aggregate news: Apex Studios Weekly Update 04/09/09</title>
<link>http://www.simracingworld.com/news/aggregate/external/669263-apex-studios-weekly-update-040909/rss/</link>
<description>Apex Studios Weekly Update 04/09/09 &#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x3C;i&#x3E;News sourced from: &#x3C;a href=&#x22;http://moddb.com&#x22; class=&#x22;external&#x22; target=&#x22;_blank&#x22; class=&#x22;external&#x22; target=&#x22;_blank&#x22;&#x3E;Mod DB&#x3C;/a&#x3E;&#x3C;/i&#x3E;&#x3C;br /&#x3E;</description>
<dc:creator></dc:creator>
<dc:date>2009-09-04T18:15:00+00:00</dc:date>
</item>
<item rdf:about="http://www.simracingworld.com/news/aggregate/external/647117-spa-francorchamps-2007-two-new-previews/rss/">
<title>Aggregate news: Spa Francorchamps 2007 - Two New Previews</title>
<link>http://www.simracingworld.com/news/aggregate/external/647117-spa-francorchamps-2007-two-new-previews/rss/</link>
<description>Apex Modding has released two new previews of their Spa Francorchamps 2007 track project for rFactor, showing the Belgian track in two overview shots. Back in 2007, the track was majorly overhauled, including a new pit building as well as a changed layout for the famous Bus Stop and La Source corners in order for the  &#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x3C;i&#x3E;News sourced from: &#x3C;a href=&#x22;http://www.virtualr.net/&#x22; class=&#x22;external&#x22; target=&#x22;_blank&#x22; class=&#x22;external&#x22; target=&#x22;_blank&#x22;&#x3E;VirtualR.net&#x3C;/a&#x3E;&#x3C;/i&#x3E;&#x3C;br /&#x3E;</description>
<dc:creator></dc:creator>
<dc:date>2009-08-17T10:12:00+00:00</dc:date>
</item>
<item rdf:about="http://www.simracingworld.com/news/aggregate/external/639585-apex-studios-weekly-update-070809/rss/">
<title>Aggregate news: Apex Studios Weekly Update 07/08/09</title>
<link>http://www.simracingworld.com/news/aggregate/external/639585-apex-studios-weekly-update-070809/rss/</link>
<description>Apex Studios Weekly Update 07/08/09 &#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x3C;i&#x3E;News sourced from: &#x3C;a href=&#x22;http://moddb.com&#x22; class=&#x22;external&#x22; target=&#x22;_blank&#x22; class=&#x22;external&#x22; target=&#x22;_blank&#x22;&#x3E;Mod DB&#x3C;/a&#x3E;&#x3C;/i&#x3E;&#x3C;br /&#x3E;</description>
<dc:creator></dc:creator>
<dc:date>2009-08-08T02:11:00+00:00</dc:date>
</item>
</rdf:RDF>