<?xml version="1.0" encoding="UTF-8"?>
 
 <rdf:RDF
  xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"
  xmlns="http://purl.org/rss/1.0/"
  xmlns:content="http://purl.org/rss/1.0/modules/content/"
  xmlns:taxo="http://purl.org/rss/1.0/modules/taxonomy/"
  xmlns:dc="http://purl.org/dc/elements/1.1/"
  xmlns:syn="http://purl.org/rss/1.0/modules/syndication/"
  xmlns:admin="http://webns.net/mvcb/"
 >
 
 <channel rdf:about="http://www.simracingworld.com">
 <title>SimRacingWorld - Aggregate News</title>
 <link>http://www.simracingworld.com</link>
 <description>The Simulation and Racing Game Resource</description>
 <dc:language>en-us</dc:language>
 <dc:rights>Copyright &#x26;#169; 1997-2010 SimRacingWorld.com. All Rights Reserved.</dc:rights>
 <dc:date>2010-03-21T00:24:00+00:00</dc:date>
 <syn:updateBase>1901-01-01T00:00+00:00</syn:updateBase>
 <syn:updateFrequency>1</syn:updateFrequency>
 <syn:updatePeriod>hourly</syn:updatePeriod>
 <items>
  <rdf:Seq>
   <rdf:li rdf:resource="http://www.simracingworld.com/news/aggregate/external/900895-other-reiza-studioss-announced-formula-armaroli/rss/" />
   <rdf:li rdf:resource="http://www.simracingworld.com/news/aggregate/external/900884-blazblue-continuum-shift-coming-this-summer/rss/" />
   <rdf:li rdf:resource="http://www.simracingworld.com/news/aggregate/external/900854-bungie-shifting-focus-towards-the-campaign-in-halo-reach/rss/" />
   <rdf:li rdf:resource="http://www.simracingworld.com/news/aggregate/external/900749-f1-2010-gameplay-footage-premieres-in-developer-diary-f1-2010/rss/" />
   <rdf:li rdf:resource="http://www.simracingworld.com/news/aggregate/external/900728-f1-2010-head-tracking-support-is-for-pc-only/rss/" />
   <rdf:li rdf:resource="http://www.simracingworld.com/news/aggregate/external/900728-f1-2010-head-tracking-support-is-for-pc-only/rss/" />
   <rdf:li rdf:resource="http://www.simracingworld.com/news/aggregate/external/900678-gtaiv-episodes-delayed-on-pc-and-ps3/rss/" />
   <rdf:li rdf:resource="http://www.simracingworld.com/news/aggregate/external/900670-video-gets-behind-the-wheel-on-development-of-f1-2010/rss/" />
   <rdf:li rdf:resource="http://www.simracingworld.com/news/aggregate/external/900648-final-fantasy-vii-is-psps-most-popular-digital-game-of-2010/rss/" />
   <rdf:li rdf:resource="http://www.simracingworld.com/news/aggregate/external/900646-us-ps-store-update-march-18-dragon-age-lbp-avp-gaga/rss/" />
   <rdf:li rdf:resource="http://www.simracingworld.com/news/aggregate/external/900538-any-chance-of-a-new-crazy-taxi-please/rss/" />
   <rdf:li rdf:resource="http://www.simracingworld.com/news/aggregate/external/900518-echoshift/rss/" />
   <rdf:li rdf:resource="http://www.simracingworld.com/news/aggregate/external/900517-f1-2010-interview-pt-2/rss/" />
   <rdf:li rdf:resource="http://www.simracingworld.com/news/aggregate/external/900336-aksys-announces-north-american-release-hype-train-for-blazblue-continuum-shift/rss/" />
   <rdf:li rdf:resource="http://www.simracingworld.com/news/aggregate/external/900329-gta-iv-addon-chevrolet-corsa-extreme-revolution/rss/" />
   <rdf:li rdf:resource="http://www.simracingworld.com/news/aggregate/external/900328-gta-iv-addon-buccaner-tuning/rss/" />
   <rdf:li rdf:resource="http://www.simracingworld.com/news/aggregate/external/900303-final-fantasy-and-tetris-top-psps-sales-charts-for-2010-so-far/rss/" />
   <rdf:li rdf:resource="http://www.simracingworld.com/news/aggregate/external/900291-forza-3-jalopnik-pack-10-cars-extensively-reviewed-in-dlc-4/rss/" />
   <rdf:li rdf:resource="http://www.simracingworld.com/news/aggregate/external/900276-biomod/rss/" />
   <rdf:li rdf:resource="http://www.simracingworld.com/news/aggregate/external/900264-apex-studios-weekly-update-19032010/rss/" />
  </rdf:Seq>
 </items>
 <image rdf:resource="http://www.simracingworld.com/graphics/logos/150x50.png" />
 </channel>
 <image rdf:about="http://www.simracingworld.com/graphics/logos/150x50.png">
 <title>SimRacingWorld</title>
 <url>http://www.simracingworld.com/graphics/logos/150x50.png</url>
 <link>http://www.simracingworld.com</link>
 </image>
 <item rdf:about="http://www.simracingworld.com/news/aggregate/external/900895-other-reiza-studioss-announced-formula-armaroli/rss/">
 <title>Other: Reiza Studios&#xE2;&#x80;&#x99;s announced Formula Armaroli</title>
 <link>http://www.simracingworld.com/news/aggregate/external/900895-other-reiza-studioss-announced-formula-armaroli/rss/</link>
 <description> &#x26;nbsp; &#x26;nbsp;    Reiza is working on a sim that will be used for the Formula Armaroli Simulator. http://www.armaroli.com  Make sure to check out the Official Website&#x26;nbsp; &#x26;#8211; http://www.reizastudios.com&#x26;nbsp;  &#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x3C;i&#x3E;News sourced from: &#x3C;a href=&#x22;http://www.bsimracing.com&#x22; class=&#x22;external&#x22; target=&#x22;_blank&#x22; class=&#x22;external&#x22; target=&#x22;_blank&#x22;&#x3E;Belgian Sim Racers&#x3C;/a&#x3E;&#x3C;/i&#x3E;&#x3C;br /&#x3E;</description>
 <dc:creator></dc:creator>
 <dc:date>2010-03-21T00:10:00+00:00</dc:date>
 </item>
 <item rdf:about="http://www.simracingworld.com/news/aggregate/external/900884-blazblue-continuum-shift-coming-this-summer/rss/">
 <title>Blazblue Continuum Shift Coming This Summer</title>
 <link>http://www.simracingworld.com/news/aggregate/external/900884-blazblue-continuum-shift-coming-this-summer/rss/</link>
 <description>Torrance, CA (March 19th, 2010) - Aksys Games, a publisher of interactive entertainment products, proudly announces Blazblue: Continuum Shift, coming Summer 2010! The first BlazBlue versions for the Xbox 360&#xC2;&#xAE; video game and entertainment system from &#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x3C;i&#x3E;News sourced from: &#x3C;a href=&#x22;http://www.moreover.com&#x22; class=&#x22;external&#x22; target=&#x22;_blank&#x22; class=&#x22;external&#x22; target=&#x22;_blank&#x22;&#x3E;Moreover&#x3C;/a&#x3E;&#x3C;/i&#x3E;&#x3C;br /&#x3E;</description>
 <dc:creator></dc:creator>
 <dc:date>2010-03-21T00:10:00+00:00</dc:date>
 </item>
 <item rdf:about="http://www.simracingworld.com/news/aggregate/external/900854-bungie-shifting-focus-towards-the-campaign-in-halo-reach/rss/">
 <title>Bungie Shifting focus towards the Campaign in Halo Reach</title>
 <link>http://www.simracingworld.com/news/aggregate/external/900854-bungie-shifting-focus-towards-the-campaign-in-halo-reach/rss/</link>
 <description>Even in the absence of getting 100% engineering support, Bungie&#x27;s next full campaign playtest is nearly ready to be hammered on at the labs. It is already in a state of major improvement over their last playtest, which was just a few weeks ago. This is the most fun part of a project &#xE2;&#x80;&#x93; when all the planes circling around in development space begin landing. &#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x3C;i&#x3E;News sourced from: &#x3C;a href=&#x22;http://www.n4g.com&#x22; class=&#x22;external&#x22; target=&#x22;_blank&#x22; class=&#x22;external&#x22; target=&#x22;_blank&#x22;&#x3E;N4G.com&#x3C;/a&#x3E;&#x3C;/i&#x3E;&#x3C;br /&#x3E;</description>
 <dc:creator></dc:creator>
 <dc:date>2010-03-20T22:10:00+00:00</dc:date>
 </item>
 <item rdf:about="http://www.simracingworld.com/news/aggregate/external/900749-f1-2010-gameplay-footage-premieres-in-developer-diary-f1-2010/rss/">
 <title>F1 2010 Gameplay Footage Premieres in Developer Diary (F1 2010)</title>
 <link>http://www.simracingworld.com/news/aggregate/external/900749-f1-2010-gameplay-footage-premieres-in-developer-diary-f1-2010/rss/</link>
 <description>F1 2010 is the official game of the 2010 FIA Formula One World Championship and will include all of the official teams, drivers and circuits set to feature in the most exciting season to date. F1 2010 will challenge players to take on four FIA Formula One Drivers&#x27; World Champions &#x26;ndash; Jenson Button, Michael Schumacher, Fernando Alonso and Lewis Hamilton &#x26;ndash; in a range of game modes, from quick-fire races to full Grand Prix weekends. Players will race wheel-to-wheel at iconic tracks including Spa, Monza, Silverstone and Monaco or, for the first time, take on high-definition recreations.. &#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x3C;i&#x3E;News sourced from: &#x3C;a href=&#x22;http://www.gamesradar.com&#x22; class=&#x22;external&#x22; target=&#x22;_blank&#x22; class=&#x22;external&#x22; target=&#x22;_blank&#x22;&#x3E;GamesRadar&#x3C;/a&#x3E;&#x3C;/i&#x3E;&#x3C;br /&#x3E;</description>
 <dc:creator></dc:creator>
 <dc:date>2010-03-20T20:10:00+00:00</dc:date>
 </item>
 <item rdf:about="http://www.simracingworld.com/news/aggregate/external/900728-f1-2010-head-tracking-support-is-for-pc-only/rss/">
 <title>F1 2010 head tracking support is for PC only</title>
 <link>http://www.simracingworld.com/news/aggregate/external/900728-f1-2010-head-tracking-support-is-for-pc-only/rss/</link>
 <description> Codemasters has told CVG that head tracking support for F1 2010 is PC-exclusive.  Speaking with the site in an interview, senior producer Paul Jeal said that the developers are also not implementing any of the new motion controllers at this point. &#x26;#8220;We&#x26;#8217;re currently going through controller support [with head tracking],&#x26;#8221; he said. &#x26;#8220;At the moment we&#x26;#8217;ve got a couple of eye-type devices that, if you turn your head slightly left and right you can turn the camera. At the moment, we&#x26;#8217;ve got what works in Dirt 2 &#x26;#8211; we&#x26;#8217;ve got a device on PC called the IR T.. &#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x3C;i&#x3E;News sourced from: &#x3C;a href=&#x22;http://www.vg247.com&#x22; class=&#x22;external&#x22; target=&#x22;_blank&#x22; class=&#x22;external&#x22; target=&#x22;_blank&#x22;&#x3E;VG247&#x3C;/a&#x3E;&#x3C;/i&#x3E;&#x3C;br /&#x3E;</description>
 <dc:creator></dc:creator>
 <dc:date>2010-03-20T18:10:00+00:00</dc:date>
 </item>
 <item rdf:about="http://www.simracingworld.com/news/aggregate/external/900728-f1-2010-head-tracking-support-is-for-pc-only/rss/">
 <title>F1 2010 head tracking support is for PC only</title>
 <link>http://www.simracingworld.com/news/aggregate/external/900728-f1-2010-head-tracking-support-is-for-pc-only/rss/</link>
 <description> Codemasters has told CVG that head tracking support for F1 2010 is PC-exclusive.  Speaking with the site in an interview, senior producer Paul Jeal said that the developers are also not implementing any of the new motion controllers at this point. &#x26;#8220;We&#x26;#8217;re currently going through controller support [with head tracking],&#x26;#8221; he said. &#x26;#8220;At the moment we&#x26;#8217;ve got a couple of eye-type devices that, if you turn your head slightly left and right you can turn the camera. At the moment, we&#x26;#8217;ve got what works in Dirt 2 &#x26;#8211; we&#x26;#8217;ve got a device on PC called the IR T.. &#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x3C;i&#x3E;News sourced from: &#x3C;a href=&#x22;http://www.vg247.com&#x22; class=&#x22;external&#x22; target=&#x22;_blank&#x22; class=&#x22;external&#x22; target=&#x22;_blank&#x22;&#x3E;VG247&#x3C;/a&#x3E;&#x3C;/i&#x3E;&#x3C;br /&#x3E;</description>
 <dc:creator></dc:creator>
 <dc:date>2010-03-20T18:10:00+00:00</dc:date>
 </item>
 <item rdf:about="http://www.simracingworld.com/news/aggregate/external/900678-gtaiv-episodes-delayed-on-pc-and-ps3/rss/">
 <title>GTAIV: Episodes delayed on PC and PS3</title>
 <link>http://www.simracingworld.com/news/aggregate/external/900678-gtaiv-episodes-delayed-on-pc-and-ps3/rss/</link>
 <description>Mar-2010 10:09 PM Sony Europe requests delay release by two weeks; PC also held back to maintain multiplayer balance Rockstar has announced it will have to delay the release of Grand Theft Auto IV: Episodes From Liberty City on PC as well as PlayStation &#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x3C;i&#x3E;News sourced from: &#x3C;a href=&#x22;http://www.moreover.com&#x22; class=&#x22;external&#x22; target=&#x22;_blank&#x22; class=&#x22;external&#x22; target=&#x22;_blank&#x22;&#x3E;Moreover&#x3C;/a&#x3E;&#x3C;/i&#x3E;&#x3C;br /&#x3E;</description>
 <dc:creator></dc:creator>
 <dc:date>2010-03-20T18:10:00+00:00</dc:date>
 </item>
 <item rdf:about="http://www.simracingworld.com/news/aggregate/external/900670-video-gets-behind-the-wheel-on-development-of-f1-2010/rss/">
 <title>Video gets behind the wheel on development of F1 2010</title>
 <link>http://www.simracingworld.com/news/aggregate/external/900670-video-gets-behind-the-wheel-on-development-of-f1-2010/rss/</link>
 <description>Codemasters recently announced the development of F1 2010, a game that will let players take control of Formula One race car. In this video, the developers provide first looks at the game, reveal their plans, and explain how it differs from some of their &#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x3C;i&#x3E;News sourced from: &#x3C;a href=&#x22;http://www.moreover.com&#x22; class=&#x22;external&#x22; target=&#x22;_blank&#x22; class=&#x22;external&#x22; target=&#x22;_blank&#x22;&#x3E;Moreover&#x3C;/a&#x3E;&#x3C;/i&#x3E;&#x3C;br /&#x3E;</description>
 <dc:creator></dc:creator>
 <dc:date>2010-03-20T18:10:00+00:00</dc:date>
 </item>
 <item rdf:about="http://www.simracingworld.com/news/aggregate/external/900648-final-fantasy-vii-is-psps-most-popular-digital-game-of-2010/rss/">
 <title>Final Fantasy VII is PSP&#xE2;&#x80;&#x99;s most popular digital game of 2010</title>
 <link>http://www.simracingworld.com/news/aggregate/external/900648-final-fantasy-vii-is-psps-most-popular-digital-game-of-2010/rss/</link>
 <description> Sometimes, you just can&#x26;#8217;t keep a good game down. Those wanting proof should look no further than PSOne&#x26;#8217;s Final Fantasy VII, which is continually the most popular game on PSP&#x26;#8217;s download service despite the graphical prowess of current-gen titles.  So far this year, FFVII is the most downloaded digital purchase on PSP with the second most popular being Final Fantasy VIII &#x26;#8211; both beating out more modern games LBP, GTA, and God of War: Chains of Olympus. Here&#x26;#8217;s the full list courtesy of PSN&#x26;#8217;s Pulse, via D&#x26;#8217;toid.  Final Fantasy VII  Final Fantasy VIII  Tet.. &#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x3C;i&#x3E;News sourced from: &#x3C;a href=&#x22;http://www.vg247.com&#x22; class=&#x22;external&#x22; target=&#x22;_blank&#x22; class=&#x22;external&#x22; target=&#x22;_blank&#x22;&#x3E;VG247&#x3C;/a&#x3E;&#x3C;/i&#x3E;&#x3C;br /&#x3E;</description>
 <dc:creator></dc:creator>
 <dc:date>2010-03-20T16:10:00+00:00</dc:date>
 </item>
 <item rdf:about="http://www.simracingworld.com/news/aggregate/external/900646-us-ps-store-update-march-18-dragon-age-lbp-avp-gaga/rss/">
 <title>US PS Store update, March 18 &#xE2;&#x80;&#x93; Dragon Age, LBP, AvP, Gaga</title>
 <link>http://www.simracingworld.com/news/aggregate/external/900646-us-ps-store-update-march-18-dragon-age-lbp-avp-gaga/rss/</link>
 <description> Sony updated the US end of PSN late on Thursday, and we were a bit busy with BAFTA stuff yesterday, so this update is a bit late. Sorry for that. However, there&#x26;#8217;s a bit to be pleased with, what with Dragon Age: Origins -Awakening landing, the AvP Swarm Map Pack, LBP add-ons for PSP and a little Poker Face for those who like the female fashion-equivalent of Elton John circa 1972. The full list of games are below, with wallpapers and videos posted over on the US PS Blog.  Price Updates and Special Offers  1942 Joint Strike Sale (now $4.99, original price $9.99) Trine Permanent Price Dro.. &#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x3C;i&#x3E;News sourced from: &#x3C;a href=&#x22;http://www.vg247.com&#x22; class=&#x22;external&#x22; target=&#x22;_blank&#x22; class=&#x22;external&#x22; target=&#x22;_blank&#x22;&#x3E;VG247&#x3C;/a&#x3E;&#x3C;/i&#x3E;&#x3C;br /&#x3E;</description>
 <dc:creator></dc:creator>
 <dc:date>2010-03-20T16:10:00+00:00</dc:date>
 </item>
 <item rdf:about="http://www.simracingworld.com/news/aggregate/external/900538-any-chance-of-a-new-crazy-taxi-please/rss/">
 <title>Any chance of a new Crazy taxi, please?</title>
 <link>http://www.simracingworld.com/news/aggregate/external/900538-any-chance-of-a-new-crazy-taxi-please/rss/</link>
 <description>Which of the old SEGA IPs would you most like to see resurrected? &#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x3C;i&#x3E;News sourced from: &#x3C;a href=&#x22;http://www.gamerzines.com&#x22; class=&#x22;external&#x22; target=&#x22;_blank&#x22; class=&#x22;external&#x22; target=&#x22;_blank&#x22;&#x3E;GamerZines&#x3C;/a&#x3E;&#x3C;/i&#x3E;&#x3C;br /&#x3E;</description>
 <dc:creator></dc:creator>
 <dc:date>2010-03-20T12:10:00+00:00</dc:date>
 </item>
 <item rdf:about="http://www.simracingworld.com/news/aggregate/external/900518-echoshift/rss/">
 <title>Echoshift</title>
 <link>http://www.simracingworld.com/news/aggregate/external/900518-echoshift/rss/</link>
 <description>- When Echochrome was first announced at E3 a couple years back, it blew my mind. The notion of using perspective to essentially &#x27;correct&#x27; reality was so rife with possibilities that I couldn&#x27;t wait for the game to finally hit. The end product, creative &#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x3C;i&#x3E;News sourced from: &#x3C;a href=&#x22;http://www.moreover.com&#x22; class=&#x22;external&#x22; target=&#x22;_blank&#x22; class=&#x22;external&#x22; target=&#x22;_blank&#x22;&#x3E;Moreover&#x3C;/a&#x3E;&#x3C;/i&#x3E;&#x3C;br /&#x3E;</description>
 <dc:creator></dc:creator>
 <dc:date>2010-03-20T12:10:00+00:00</dc:date>
 </item>
 <item rdf:about="http://www.simracingworld.com/news/aggregate/external/900517-f1-2010-interview-pt-2/rss/">
 <title>F1 2010 Interview Pt. 2</title>
 <link>http://www.simracingworld.com/news/aggregate/external/900517-f1-2010-interview-pt-2/rss/</link>
 <description>20-Mar-2010 Interview: Senior producer on 3D, DLC and head tracking In the second half of our interview with Paul Jeal, senior producer on F1 2010, he reveals details on head tracking features, his thoughts on motion control and 3D, and why downloadable &#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x3C;i&#x3E;News sourced from: &#x3C;a href=&#x22;http://www.moreover.com&#x22; class=&#x22;external&#x22; target=&#x22;_blank&#x22; class=&#x22;external&#x22; target=&#x22;_blank&#x22;&#x3E;Moreover&#x3C;/a&#x3E;&#x3C;/i&#x3E;&#x3C;br /&#x3E;</description>
 <dc:creator></dc:creator>
 <dc:date>2010-03-20T12:10:00+00:00</dc:date>
 </item>
 <item rdf:about="http://www.simracingworld.com/news/aggregate/external/900336-aksys-announces-north-american-release-hype-train-for-blazblue-continuum-shift/rss/">
 <title>Aksys announces North American release, hype train for BlazBlue: Continuum Shift</title>
 <link>http://www.simracingworld.com/news/aggregate/external/900336-aksys-announces-north-american-release-hype-train-for-blazblue-continuum-shift/rss/</link>
 <description>It&#x27;s official: Aksys Games is localizing BlazBlue: Continuum Shift for North America. Continuum Shift , the sequel to Arc System Works&#x27; high-resolution 2D fighting game, will be released on Xbox 360 and PS3 this summer. Like the Japanese release, this &#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x3C;i&#x3E;News sourced from: &#x3C;a href=&#x22;http://www.moreover.com&#x22; class=&#x22;external&#x22; target=&#x22;_blank&#x22; class=&#x22;external&#x22; target=&#x22;_blank&#x22;&#x3E;Moreover&#x3C;/a&#x3E;&#x3C;/i&#x3E;&#x3C;br /&#x3E;</description>
 <dc:creator></dc:creator>
 <dc:date>2010-03-20T06:10:00+00:00</dc:date>
 </item>
 <item rdf:about="http://www.simracingworld.com/news/aggregate/external/900329-gta-iv-addon-chevrolet-corsa-extreme-revolution/rss/">
 <title>GTA IV Addon - Chevrolet Corsa Extreme Revolution</title>
 <link>http://www.simracingworld.com/news/aggregate/external/900329-gta-iv-addon-chevrolet-corsa-extreme-revolution/rss/</link>
 <description>Chevrolet Corsa Extreme Revolution is a new mod for Grand Theft Auto IV. ( read more ) &#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x3C;i&#x3E;News sourced from: &#x3C;a href=&#x22;http://www.moreover.com&#x22; class=&#x22;external&#x22; target=&#x22;_blank&#x22; class=&#x22;external&#x22; target=&#x22;_blank&#x22;&#x3E;Moreover&#x3C;/a&#x3E;&#x3C;/i&#x3E;&#x3C;br /&#x3E;</description>
 <dc:creator></dc:creator>
 <dc:date>2010-03-20T06:10:00+00:00</dc:date>
 </item>
 <item rdf:about="http://www.simracingworld.com/news/aggregate/external/900328-gta-iv-addon-buccaner-tuning/rss/">
 <title>GTA IV Addon - Buccaner Tuning</title>
 <link>http://www.simracingworld.com/news/aggregate/external/900328-gta-iv-addon-buccaner-tuning/rss/</link>
 <description>Buccaner Tuning is a new mod for Grand Theft Auto IV. ( read more ) &#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x3C;i&#x3E;News sourced from: &#x3C;a href=&#x22;http://www.moreover.com&#x22; class=&#x22;external&#x22; target=&#x22;_blank&#x22; class=&#x22;external&#x22; target=&#x22;_blank&#x22;&#x3E;Moreover&#x3C;/a&#x3E;&#x3C;/i&#x3E;&#x3C;br /&#x3E;</description>
 <dc:creator></dc:creator>
 <dc:date>2010-03-20T06:10:00+00:00</dc:date>
 </item>
 <item rdf:about="http://www.simracingworld.com/news/aggregate/external/900303-final-fantasy-and-tetris-top-psps-sales-charts-for-2010-so-far/rss/">
 <title>Final Fantasy and Tetris top PSP&#x27;s sales charts for 2010 (so far)</title>
 <link>http://www.simracingworld.com/news/aggregate/external/900303-final-fantasy-and-tetris-top-psps-sales-charts-for-2010-so-far/rss/</link>
 <description> The latest episode of PlayStation Network&#x27;s Pulse revealed the top ten downloaded PSP games for 2010 so far. Perhaps it should come as no surprise that Square Enix&#x27;s classic PSone RPGs have topped the list in the first quarter of the year. Only one mini makes it into the top 10: Tetris, whose steep $10 price tag apparently hasn&#x27;t scared everyone away.  1. Final Fantasy VII (PSP/PS3) 2. Final Fantasy VIII (PSP/PS3) 3. Tetris 4. God of War: Chains of Olympus 5. Grand Theft Auto: Liberty City Stories 6.  LittleBigPlanet 7. Grand Theft Auto: Vice City Stories 8. Madden NFL 10 9. Gran Turismo 10.. &#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x3C;i&#x3E;News sourced from: &#x3C;a href=&#x22;http://www.joystiq.com&#x22; class=&#x22;external&#x22; target=&#x22;_blank&#x22; class=&#x22;external&#x22; target=&#x22;_blank&#x22;&#x3E;Joystiq&#x3C;/a&#x3E;&#x3C;/i&#x3E;&#x3C;br /&#x3E;</description>
 <dc:creator></dc:creator>
 <dc:date>2010-03-20T04:10:00+00:00</dc:date>
 </item>
 <item rdf:about="http://www.simracingworld.com/news/aggregate/external/900291-forza-3-jalopnik-pack-10-cars-extensively-reviewed-in-dlc-4/rss/">
 <title>Forza 3 Jalopnik Pack -10 Cars &#xE2;&#x80;&#x98;Extensively Reviewed&#xE2;&#x80;&#x99; in DLC #4</title>
 <link>http://www.simracingworld.com/news/aggregate/external/900291-forza-3-jalopnik-pack-10-cars-extensively-reviewed-in-dlc-4/rss/</link>
 <description>Perhaps one of the most exhaustive and detailed Forza 3 DLC reviews on the net . . .  Another month, and more DLC from the guys at Turn 10.read more &#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x3C;i&#x3E;News sourced from: &#x3C;a href=&#x22;http://www.gamekicker.com&#x22; class=&#x22;external&#x22; target=&#x22;_blank&#x22; class=&#x22;external&#x22; target=&#x22;_blank&#x22;&#x3E;Gamekicker.com&#x3C;/a&#x3E;&#x3C;/i&#x3E;&#x3C;br /&#x3E;</description>
 <dc:creator></dc:creator>
 <dc:date>2010-03-20T04:10:00+00:00</dc:date>
 </item>
 <item rdf:about="http://www.simracingworld.com/news/aggregate/external/900276-biomod/rss/">
 <title>BioMod</title>
 <link>http://www.simracingworld.com/news/aggregate/external/900276-biomod/rss/</link>
 <description>  BioMod is an extension of Y|yukichigai&#x27;s excellent Shifter mod for Deus Ex. While I still think Shifter is a definite improvement over the original game, I sometimes felt while playing it that it was too conservative for my tastes. Eventually I decided to make my own mod which would contain some radical changes that might give some people pause, but would hopefully breathe new life into the game for everyone else. As the name suggests, BioMod is primarily concerned with Deus Ex&#x27;s augmentations, with the aim of making them more balanced, but also a lot easier to manage. In addition to the a.. &#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x3C;i&#x3E;News sourced from: &#x3C;a href=&#x22;http://moddb.com&#x22; class=&#x22;external&#x22; target=&#x22;_blank&#x22; class=&#x22;external&#x22; target=&#x22;_blank&#x22;&#x3E;Mod DB&#x3C;/a&#x3E;&#x3C;/i&#x3E;&#x3C;br /&#x3E;</description>
 <dc:creator></dc:creator>
 <dc:date>2010-03-20T04:10:00+00:00</dc:date>
 </item>
 <item rdf:about="http://www.simracingworld.com/news/aggregate/external/900264-apex-studios-weekly-update-19032010/rss/">
 <title>Apex Studios Weekly Update 19/03/2010</title>
 <link>http://www.simracingworld.com/news/aggregate/external/900264-apex-studios-weekly-update-19032010/rss/</link>
 <description>Apex Studios is back, and better than ever. New props, new music, a whole load of answers and much more...                                       &#x3C;br /&#x3E;&#x3C;br /&#x3E;&#x3C;i&#x3E;News sourced from: &#x3C;a href=&#x22;http://moddb.com&#x22; class=&#x22;external&#x22; target=&#x22;_blank&#x22; class=&#x22;external&#x22; target=&#x22;_blank&#x22;&#x3E;Mod DB&#x3C;/a&#x3E;&#x3C;/i&#x3E;&#x3C;br /&#x3E;</description>
 <dc:creator></dc:creator>
 <dc:date>2010-03-20T04:10:00+00:00</dc:date>
 </item>
 </rdf:RDF>