Worthplaying have posted an interview with Steve Myers about Nascar Racing 2003, published by Sierra.
Q : What kind of internet games are in NASCAR 2003 multiplayer? Will NASCAR 2003 use any kind of multiplayer launch pad like Game spy? And what multiplayer standard will you use, like TCP/IP etc?You can read the full interview here.
SM : We will once again have the fantastic support of Sierra’s Multiplayer Services in NR2003. Every person that purchases NR2003 will have access to our free multiplayer matching service, Sierra.com, which will allow him or her to quickly find and join races. We are also planning on hosting at least a dozen “Papyrus Open” servers that will be piped directly into a major internet backbone and should provide lag-free gaming. We are also happy to announce that we have added a new voting system that will give players the ability to vote to eject grief players, change tracks, and more. We also have added several new functions for league administrators. We will also allow direct connect via TCP/IP, and LAN play via the TCP/IP or IPX protocols.