Codemasters have unveiled how Toca Race Driver's damage engine works over at GameFaction.
The damage engine devised for TOCA Race Driver is based on real-life data. Researching and prototyping the engine for the game involved creating a computer simulation of a crash test facility. By using this, the development team is ensuring its car models will react authentically on impact with the correct movement and crumpling of car body parts.The article comes with some example screenshots as well. You can read it all here.