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Project CARS: Build 422 Released & Community Screens
Build Releases | Project CARS | By Paul on 10 March 2013 18:17

Slightly Mad Studios have released build 422 of Project CARS, making various improvements to the simulation. A full list of changes can be found below.

To download, you'll need to update via the WMD Launcher.

SMS have also released a new batch of ever-impressive community screenshots which you can see here.

Build 422 (8/3/13, Team Member+)
* Exposed GUIDialogManager from the helper so App level dialogs can use it
* Code to allow use to render both sun/moon shadows and spot light shadows at the sametime
* Added ‘non-modal’ dialogs
* Fixed crash in manager update loop
* Fixed some missing clone property settings
Bug Fixes:
* Some memory leaks fixage
* Reverted HUD mirror disabling for Cockpit view. Changed the default status of the mirror to hidden
* Fixed them damn dirty ANTS

The build also brings plenty of physics changes as the physics department has been busy with the help of race car drivers Nic Hamilton & Ben Collins as well as the whole WMD community:

Formula A: Backed off the ride height sensitivity of the front wing somewhat. Reverted experimental engine braking torque curve. Finer adjustment to brake cooling.
Mitsubishi Lancer Evo X FQ-400: Initial physics. Basics are all about right. No fancy differentials, which has a big influence on how the car drives. 4th to 5th gear spacing makes me angry. Somebody please find data that shows the ratios are different than those used on the FQ-360 so we can change it :)
Caterham Classic: Small change to front motion ratio. 0.775->0.74
Caterham R500: Wider RARB setting range. Fixed front motion ratio (old value needed to be squared). Details added to first post.
Pagani Huayra: Updated gear ratios after checking ours against the Top Gear segment. Revised brake heating. Various setup tweaks. Fixed motion ratios after comparing against the CAD model. We had these mixed up pretty badly before. Details in first post.
RRF-G: An experiment in damping on the street tire carcass.
street_green: Tiny increase in tack coefficient. Almost not worth mentioning it’s so small.
BMW Z4 GT3/BMW M3 GT: default/A/B/C tire compound test of various contact patch models. Feedback to the respective car threads, please.
Ruf RGT-8: Numerous changes to tame the beast. The real source of trouble was that the rear suspension was infested with bugs. I copied numbers in wrong or something and it was making for some very unstable bump steer effects. Went back to the references and drew it up again from scratch. Much better this time.


6OGGMa joxavnddosww – xacabpfvbc 17-Jun-2013
I am extremely iestreetnd in this karting series, for a long time scince i was 7 (i am now 18) i have continued to improve in kart racing at the north devon karting track and have gotten to the stage where i am often winning against the guys who work there and know the course inch for inch, as many have stated it would be good idea to introduce this as a kit form, as some have also mentioned it gives a scence of pride after you have built your kart and take it for a spin for the first time, as well as the fact that if your into racing you must like getting your hands dirty and a kit would do just that. keep us all informed i look forward to seeing updates in the future.Thanks, Chris Brewster – Edilena 16-Jun-2013
6B7R6G zwihmtgmfafy – ehohpr 26-Apr-2013
Paul helped me with my coomenpnt build Roadsport many years back! I'm sure he won't remember because he must help lots of people but he was endlessly helpful, friendly and generous with his time on the telephone. No wonder he had the answers to all my questions, 13 Caterhams of his own! Amazing! What a thoroughly lovely guy and a credit to Caterham Cars. Cheers Steve – Rose 26-Apr-2013
You saved me a lot of hssale just now. – Gabby 02-Apr-2013
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