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Project CARS: Build 277 Released
Game News | Project CARS | By Paul on 11 August 2012 15:46

Slightly Mad Studios have released build 277 of Project CARS, which includes new rain effects, night graphics for Suzuka and Hockenheim and much more which is all detailed below.

You'll need to download the latest build from the WMD Portal.

Don't forget to visit our Project CARS game profile for much more on this game, and you can also keep up to date by following us on Twitter.

Build 277 (10/8/12, Team Member+)

- Added Connection get accessor to ConnectionWnd to allow access to the TcpConnectionClient object
- Added Timer Test metrics callbacks for session disconnect and connection reset to reset metrics and stop reading stale values
- Added Session ID to metrics packet to check correct ones are used
Made sure test timers use same millisec base in order to void false negatives caused by pre-emption between timer updates
Added Session ID to metrics packet to make sure only packets from current session are accepted by the TweakIt metrics module
[Online] Removal of old Session Files, renaming of files, addition of new SessionTypes_360.hpp and clean up of current code
Can now start on getting the 360 connection mesh setup when you have joined a session and all the machines talking to each other
[Audio] Speech HRDF now using h32string, with some case-sensitivity fixes. App-layer console changes to match it
[Audio] Speech HRDF data now retained in memory and removed container classes. Some renaming to separate the audio indices from the speech items. Cygnus hrdf data updated to match
[Audio] Moved UpdateSoundDefIndices to SpeechBlock since SpeechBlock is FMOD-specific too
[WEATHER] Settings to allow cloud emap exposure. This is to prevent the banding at night
- HttpApi will no longer limit operation to a single request at a time. Requests can be tagged with category tags, and one request from each category will be allowed to run at the same time, and requests from different categories will run in parallel
Tracks. Trees. 3D broadleave instances 1-6
BFC texture updates
Eifelwald – texture tweaks, new set of textures; treewall texture, tweaked alpha chanel; tree instances for first WIP pass; texturemaps; new fence texture
Tuned ABS and TC settings for all cars
Settings to allow cloud emap exposure. This is to prevent the banding at night
rain fall particle effect checked in for rainy, storm, super storm and light rain. Don’t forget to delete local default.wtc in documents/lighting edits if you have been using tweakit
wtc edit – rain keys added to the non-rainy conditions to help with blending problems
wtc edit to remove banding on IBL lit clouds by adding CloudEnvExposure keys
wtc edit to reduce/remove the bright white cloud bug that was introduced with the IBL banding fix. Values of 16 for cloud exposure reduced to 4. seems to sort the bug and remove most of the banding still
New Belgian Forest Circuit and Eifelwald exports


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