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Project CARS: Build 254 Released
Game News | Project CARS | By Paul on 14 July 2012 00:00

Slightly Mad Studios have released build 254 of Project CARS, which adds the Daytona International Speedway track and early wet weather effects to the game.

You can download the latest build from WMD Portal. We have added a video of the new Daytona track here.

Don't forget to visit our Project CARS game profile for much more on this game, and keep up to date by following us on Twitter.

Build 254 (13/7/12, Team Member+)

Added new variable m_renderfarZ to the camera code. This allows us to have a seperate far clip plane for frustum culling and what we actually use when rendering
Fix for the shadows not matching up correctly with recent camera changes
Ghost system:
- Ghost manager ensures that only ghosts known to the cache manager are added to the list of selected ghosts
- When the cache manager replaces a ghost with a better one in the same settings and the old ghost is selected for inclusion in race, the reference will be updated to the new better ghost
- Fixed assert in debug code when a ghost was selected to the race.
Added new camera specs using the new camera code for seperating the far clip plane for frustum culling and what we actually use when rendering. Should fix the issue of disapearing objects
Fixed turbo spool so it can only trigger when the turbo rate is increasing
Northampton pits texture update
Rain spray texture tweaks and system tweaks so that it blends between conditions
Added new temp blend texture for Eifelwald track
Pagani Huayra textures. Some more metal tweaks
Northampton pitbuilding texture update
Reduced spray particles colour from 1 to 0.5, so back to previous col setting
Generic emissive control map checked in
Increased wet weather spray emmitters from 24 to current max (64)
Updates to wet weather effects – trails now as lines, changes to min/max particle numbers per system
Belgian Forest Circuit – update trees and crowds for new terrain
Added Volusia
Volusia Circuit – first pass on AIW. Main path, raceline, corridors, cut tracks. (no pit lane path)
Grassbase template for Volusia
Volusia – Updated track names to “Volusia Raceway” and “Volusia Circuit” – added location data for weather and ordered the tracks with the Oval First
Volusia – Added the placholder “Under Construction” icons for the track select maps
Volusia – Traffic cones to indicate the circuit entry
Volusia – Changed Oval trackname to “Volusia Speedway”
Volusia – Track logos added
Volusia – Fixed incorrect Timezone data in TRD and also Added placeholder Track Photo’s which were missing
New Formula Rookie export
New Belgium Forest export
New Eifelwald export
New Northamption export


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