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Project CARS Build 211 Released + Screenshots
Game News | Project CARS | By Paul on 12 May 2012 00:00

Slightly Mad Studios have released build 211 of Project CARS, making various fixes to the game which are detailed below.

You can download the update from the WMD Downloads Page.

In addition, they've released the latest batch of ever-impressive community screenshots which you can find here.

Don't forget to visit our Project CARS game profile for much more on this game, and you can keep up to date by following us on Twitter

Build 211 (11/5/12, Team Member+)

Do not shift into neutral when stalling and using manual gears
Disable crash recovery for all cars
Fix in final builds not saving out texturing information for skys
Harrison Pike Raceway – Add new textures for video wall
R500 and BAC Mono: revert tire force reduction in favor of a true FFB fix
Palmer JPLM: suspension animation runtime files. All LODs fully skinned
BAC MONO: Added new liveries
Besos foliage snapped to ground
Besos texture updates
Kart01: fixed ‘gear_to’ hand position, and offsets in cdv,cdp
Added applinks for the new Helmet and Speed Sensitive FOV options being added
Pagani Zonda R – Removing un-used placeholder interior texture
Harrison Pike – added white line textures for the build
New AIW for the new track and objects – Harrison Pike. Fixes most AI issues
Dropped final drive for better Harrison Pike gearing. Updated AI tyres for more straight line stabilty. Stockcar oval
New Palmer JPLM export
New Besos exports
New Loire export
New Harrison Pike export


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