It's also looking more and more like a success. At E3, WRC's handling had the right feel, but was often unpredictable. Weeks later in Milan it's taking shape beautifully. I try the game on Finnish dirt, Swedish snow, Jordanian sand and German tarmac, and grip is finely modulated, progressive and surprisingly subtle, with noticeable rather than pronounced surface feedback. The swishing, graceful slides on snow are particularly delicious and easier to control than some games' representation of power-sliding on tarmac. On a console pad, with some driving aids turned on, it's a surprisingly accessible; on a steering wheel (WRC will support every wheel imaginable) with the aids removed it will bite your hand off. But, crucially - and unlike, say, the difference between such set-ups in Forza 3 - it feels like the same game each time.You can read the full preview here and do not forget to view our game profile.