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Driving rFactor @ SimHQ
Game News | rFactor | By Paul on 14 February 2006 15:28

Struggling to get a good lap-time at Tobin Raceway Park's short track in rFactor? If so, check out SimHQ's detailed and informative article on how to approach this track with driving methods and skills relevant to any track.

4 Wheel Drift is a good thing: We know eventually the tires will reach their traction limit and start to slip, causing the car to drift. Get the car up to that point early on it's easier to modulate drift than to deal with it when it comes on abruptly in mid-turn. This is especially true in the high speed turns you should welcome the 4 wheel drift in those turns, since it enables you to flow through the turns more quickly and the car handles more predictably.
You can check out the full article here.

Don't forget to also visit our rFactor game profile where you will find downloads and information on rFactor, as well as posting your comments on our forums.


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