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Richard Burns Rally Developer's Diary Part #1 Posted
Game News | Richard Burns Rally | By Paul on 1 December 2003 21:58

GamesRadar.com has posted the first part of its Richard Burns Rally developer diary, with part one coming from the creative director, Dennis Gustafsson.

We really wanted to make the game a simulation, both with regard to the driving experience and the immersion of the rally event in which the player is rallying. Obviously these traits should go in and be an integral part of the game play.
You can read the rest of the diary / interview here, and don't forget to check out our game profile, and post your comments on our forums.

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