By Team SimRacingWorld
30 May 2013
Cars featured on the GT6 Silverstone demo (* denotes new to Gran Turismo):
Acura NSX ’91, *Alfa Romeo TZ3 Stradale ’11, *Alpine A110 1600S ’68, *Audi Sport quattro S1 Rally Car ’86, Ferrari 458 Italia ’09, *Ferrari Dino 246 GT ’71, Ford GT ’06, *KTM X-BOW R ’12, Lamborghini Countach LP400 ’74, *Light Car Company Rocket ’07, McLaren MP4-12C ’10, *Mercedes-Benz SLS AMG GT3 ’11, Nissan 370Z (Z34) (GT Academy Version) ’08, Nissan 370Z Tuned Car (GT Academy , Version) ’08, Nissan GT-R Black edition (GT Academy Version) ’12, *Nissan GT-R Nismo GT3 N24 Schulze Motorsport, Nissan Leaf G (GT Academy Version), *Tesla Motors Model S Signature Performance ’12, Toyota 86 GT ‘12
Summary of new Gran Turismo 6 features announced by Kazunori Yamauchi:
New Game Engine
Compact, nimble operation
A new rendering engine that pushes the limits of the PS3
New Physics Engine
New suspension and kinematics model
New tyre model
New aerodynamics model
Technical partnership with Yokohama Rubber and KW Automotive
1,200 Cars, abundant custom parts, and on-going DLC
From historic cars to the latest racing cars, the game contains a total of 1200 cars.
Multiple aerodynamic parts and custom wheels will be available for almost all cars.
Players can create their own personalised custom car in the game.
Cars will be continually added online
33 locations, 71 layouts
33 Locations and 71 layouts will be provided from day1 (7 more locations and 19 more layouts than GT5).
More new tracks will continue to be provided online
New Course Maker
Massive scenery spanning several tens of square kilometers
A new course generation algorithm
Players can form their own communities
Various community levels from local and domestic to global
Players themselves can create and manage their own online events
New User Interface
Balancing directional key operation and touch operation
Shortening of loading times