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ARCA Sim Racing
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Features
A list of game features for ARCA Sim Racing.

By Team SimRacingWorld
26 August 2008

Physics Engine

* 15 degrees of freedom physics
* Advanced tire modeling based off of Calspan data from Hoosier Tire
* Advanced suspension modeling
* Engines based off of real DYNO's
* Complex aerodynamics with Active Rear End
* Head physics, cockpit vibrations
* Track specific physics and tire modeling
* LIVE-TRACK - Active Grip Technology
* OFFLINE & ONLINE GAMEPLAY

Graphics/Sound

* Laser Scanned VEHICLE MODELS
* DX9 advanced graphics engine
* Real-time day/night transitions
* Highly detailed bump modeling
* Real-time scoring towers IN-GAME
* Miles Sound System

Camera/Replays

* Full screen monitor and ability to rewind
* Freely move camera from any position including Cockpit and Swingman view
* Greatly enhanced replay system
* Export replays to AVI files defining compression and size options

Multiplayer

* Industry Leading Net-Code
* Built in race statistics reported to SimStatsLive
* Server bookmarks
* Buddy List
* Dedicated server, including user voting system
* Add AI to multiplayer games
* Built in IRC chat
* Boot and Ban MP capabilities
* Spectator mode for spotting or viewing
* Security checks to combat potential cheating
* Functional ARCA RE/MAX Rules

SimStatsLive

* Join or view race details from SimStatsLive
* Search through past races
* Downloadable XML race results
* Ranking system utilizing driver statistics
* See who's online and on what server
* The SSL system will recieve periodic updates

League Tools

* IN-GAME ADMIN PANEL for running MP Race Control
* ARCA Hotlaps Plug-in: Realtime Scoring module with live web exports - *Download Only
* Car File Manager - *Download Only

Works With:

* TrackIR Systems by NaturalPoint
* TripleHeadToGo by Matrox
* Compatable with Motion Cockpit Systems

Time Stamp: 07-Jan-2009 04:59, Execute Time: 0.13 secs, MySQL Queries: 21
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