By Team SimRacingWorld
19 November 2006
Scheduled for world-wide release in quarter 4, 2007, KartSim™ is being developed for the PC with unprecedented accuracy. Produced in conjunction with leading physicists and mechanical engineers from around the world, the dynamics of a kart chassis are calculated in real time allowing for true to life handling characteristics.
With the initial release to feature Australian tracks and drivers, the KartSim™ franchise will expand to include European, Asian and American regions soon after release.
Other features include:
-Kart dynamics calculated in real time allowing setups to be adjusted and other effects like mechanical jacking and chassis flex to be simulated
-11 different classes to drive catering from midgets to Formula 100 and 125 shifter karts
-Advanced 2 stroke engine simulation allowing carburettor and exhaust length tuning
-GPS modelled tracks for unparalleled realism
-Advanced wet weather physics and graphics
-Day to night cycles
-Advanced DirectX 9 graphics engine with full support for HDR
-Physics controlled drivers that will fall out in the event of a rollover or crash
-Dynamic rubber build-up calculated in real time from the player's driving lines affecting both wet and dry physics
-Sophisticated tyre model with real tyre curves allowing trail-braking into corners
- Online racing with custom liveries and skins
- Advanced AI based off Australia's top karters