By Team SimRacingWorld
25 January 2005
Originally released in 2002, MotoGP: Ultimate Racing Technology introduced thrill-seeking game players to an adrenaline-filled racing experience. The original title was followed with the release of MotoGP: Ultimate Racing Technology 2 in 2003, which was one of the first titles to feature Xbox LiveTM support. Featuring the most immersive MotoGP experience at the time, the two releases enjoyed an impressive number of awards including those from Microsoft Advanced Technology Group, Official Xbox UK, Edge and IGN.com.
Ian Curran, vice president of European Publishing, THQ Inc. ("THQ") commented, "I am delighted that we are continuing to work with Climax on a brand like MotoGP. We have had considerable success with MotoGP and MotoGP 2 and our agreement with Climax provides an exciting opportunity to develop a gripping racing game with more real tracks, riders and equipment than ever before giving gamers and MotoGP fans an ultimate interactive gaming experience".
Karl Jeffery, CEO of Climax said "We are so proud and delighted that THQ have once again chosen Climax as their preferred development partner. The new game promises to extend the hugely successful Moto-GP franchise and set the new gold-standard for the online racing genre..."
MotoGP, managed by Dorna Sports, a company based in Spain that runs the world's top motorcycle sports, is the world's fastest, most advanced form of motorcycle racing. Leading motorcycle manufacturers, including Honda, Suzuki, Yamaha, Aprilia, Ducati, Kawasaki and Proton all participate with their own state-of-the-art, high-tech motorcycles unique to the MotoGP World Championship. The Dorna website is located at www.motograndprix.com.